![]() One side was blue (I don't remember which one). I remember one of the best units to have was a tank that launched 4 rockets. ![]() The theme was sci-fi, with various terrains like snowy plains, hills, wastelands, etc.Īs for graphics, it seemed like isometric sprites on the field, with each unit able to move in 8 directions (with 8 sprites for each unit). This "trails" had sites where you could build more buildings or defenses against the enemy forces, effectively creating many chokepoints along the map that you and your enemy had to advance through with sheer number of forces or strong units. The units, when completed, got out of the buildings and went along predetermined paths in the map. ![]() With the resources you could buy units, build vehicles or invest in technology (pretty standard I know). You started with one or two production/resource buildings and from them you could pump out tanks and other sci-fi track and/or wheeled vehicles.
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